![]() ![]() It's at this time - and only at this time - that you should pair up your characters and let them do what they will in bed. You might also know that Fallout Shelter allows up to 200 characters in a single shelter. Chances are, you will notice that a few people from outside your shelter are coming in to join your community. OK, so now you've set up your shelter, things are going well, you have plenty of resources, and you feel confident. So, until you have your place ready to go and you feel you need another mouth to feed and shelter, don't rush two of your Dwellers into bed. And it takes several hours for the baby to become a contributor to your community. But don't forget that when you bring a baby into this world, you need to feed him or her. The next step is to gather junk when you head out on quests, which, when transferred to the workshop (press “store all junk” to do this as quickly as possible), can be automatically broken down into components during construction.Yes, it's an interesting concept that Fallout Shelter lets you pair up two Dwellers and watch as they conceive a child. Some settlements, however, don’t have enough of their own supply of raw materials, especially when you want to build more than the basics. You can’t scrap everything, but systematically removing every broken toilet and fallen tree from a clearly demarcated area is one of the most satisfying feelings I’ve ever had in video games. The most immediate method to gather the components needed to construct the various objects that make up a settlement is to scrap what was there when you arrived. Oh, and the inbuilt settlement size limit. Once you’ve figured out the basics of object placement, no doubt you’ll have loads of ideas for the kinds of settlements you want to build. Thankfully you can move objects after you’ve placed them, so if you notice you’ve placed your guard post facing into rather than away from the town you can just pick it up and turn it around. Move your cursor around until it lights up, which shows there’s enough space to place it, and you can set it down. On selection, you’ll see a ghostly version of the object appear in the world. ![]()
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